I am Luis Bustamante, a 3D artist with multidisciplinary tendencies based in Berlin. Most of my skills have been self taught and just started working on agencies after years of working with electronics and using 3D just for prototyping installations and artwork.
The information below might help you understand the scope of what I can do. I’m not sure if rating my abilities in such a way makes sense, but this thoughtful WP theme features that functionality. So I’ll just use it for a while. Better way to keep the bars growing is to keep the Projects going on.
High School, Colombia
Master of Arts, Colombia
Master of science in digital media, University of Lübeck
I’ve been working as a freelancer since I finished art school, with a wide spectrum of expertise from art institutions to commercial studios. Some of them are:
Ministry of culture of Colombia – ZKM Karlsruhe – Medialab Prado – Omstudios – Congaz – Automatik VFX – Tamschick media & space – Edeos – Pixomondo – Saatchi & Saatchi – Mayhem Pictures – Woodblock – onformative
Selected exhibitions
Dystopische Idylle
m3 Berlin
Berlin – Germany, May 2021
Dolorosa Oscura
Schillerpalais
Berlin, 2016
Serendipity: Thinking against Logic
Nida Art Colony
Nida – Lithuania, 2015
Pixelache 2013
with Bricolab Collective
Helsinki – Finnland, Mai 2013
Astronomía periférica
Casa de la Cultura de Tunjuelito
Bogotá – Colombia, February 2012
interactivos’2010
Medialab Prado
Madrid – Spanien, 2010
prizes
Concurso Internacional Arte y Vida Artificial – 2014
Production incentives
Telefónica foundation, Madrid Spain
AT & T Data wall | Onformative | 3D design and animation
IWC collection 2021 | Mayhem pictures | 3D animation and rendering of product shots
Britannia s3 | Automatik vfx | Visual effects underworld sequence
ODC world | Sumago GmbH | City districts. Shading, Rendering
Outside the wire | Automatik vfx | VFX, interface design
Schindler besucherzentrum | Tamschick Media and space | Styleframes, 3D animation, rendering
The Macallan brand experience | Tamschick Media and space | Motion design, fluid simulations, compositing